Round Robin Game Schedules
2012 BGYSA ROUND-ROBIN RULES
At the end of each match you must verify the score with the referee and sign the game slip that will be turned in to the tournament staff.
GAMES: U10 divisions will play 2, 12 minute halves (halftime 3 minutes);
U12 & U15 divisions will play 25 minute games
SUBSTITUTIONS: All divisions may substitute on the fly, or at any stoppage of play.
1) Each player MUST play at least 50% of the playing time
2) Players should not play all of their playing time in the same position. (example: John Smith starts at left forward, he must play a different position his second time out)
3) Only players who have played in at least 60% of the fall rec season are eligible to participate in the round robin.
4) U10 – keepers are to be changed at half time, but can play in consecutive games.
U12 and U15 Teams: No team may play the same Keeper in consecutive games. Since the Round Robin games are only ½ the length of normal games, it is expected that a player playing Keeper in the first game should play the field in the second game.
In the event that the opposing team does not have enough players to field a complete team, coaches may either share players or play down accordingly. Only rostered players (who have played in a minimum of 60% of the fall rec games) from the scheduled teams will be allowed to play. Both teams are to play with the same amount of players on the field, NO EXCEPTIONS!
All Age Divisions will be awarded points on the following basis:
Six (6) points for each Win
Three (3) points for each Tie
Zero (0) points for each Loss
One (1) point for each shutout
***in the U12 girls division there is one team playing four games. The fourth game for Ocean State Power will not count in the points for their standings but it will count for their opponent.***
In the event of a tie in points at the end of bracket play; the winner for advancement to Semi-Final or Finals will be determined as follows:
1. The winner in head to head competition. (If there is a 3 team tie, proceed to the next tie breaker)
2. Goal differential, max of +/-5 per game (Team wins 7-0, only gets 5 points, losing team gets -5)
3. Goals Against (max 5 goals per game)
4. Goals For (max 5 goals per game)
5. Shoot-Outs – All Divisions
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